geo3d.geometry.transforms¶
Classes¶
Class to translate a point cloud. |
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Class to normalize a point cloud by its minimum values. |
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Class to normalize a point cloud by its mean values. |
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Class to scale a point cloud. |
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Class to jitter a point cloud. |
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Class to drop points of a point cloud. |
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Class to flip points between axes x to y of a point cloud. |
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Class to rotate a point cloud around the Z-axis. |
Module Contents¶
- class geo3d.geometry.transforms.Translate(vector: tuple[float, float, float])¶
Class to translate a point cloud.
- vector¶
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the translation to a 3D array.
- Parameters:
data (np.ndarray) – An array of shape (n, 3).
- Returns:
The transformed array of shape (n, 3).
- Return type:
np.ndarray
- class geo3d.geometry.transforms.MinNormalize¶
Class to normalize a point cloud by its minimum values.
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the normalization to a 3D array..
- Parameters:
data (np.ndarray) – An array of shape (n, 3).
- Returns:
The normalized array of shape (n, 3).
- Return type:
np.ndarray
- class geo3d.geometry.transforms.MeanNormalize¶
Class to normalize a point cloud by its mean values.
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the normalization to a 3D array.
- Parameters:
data (np.ndarray) – An array of shape (n, 3).
- Returns:
The normalized array of shape (n, 3).
- Return type:
np.ndarray
- class geo3d.geometry.transforms.Scale(range: tuple[float, float] = (0.8, 1.2))¶
Class to scale a point cloud.
- range = (0.8, 1.2)¶
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the scaling to a 3D array..
- Parameters:
data (np.ndarray) – An array of shape (n, 3)
- Returns:
The scaled array of shape (n, 3).
- Return type:
np.ndarray
- class geo3d.geometry.transforms.Jitter(sigma: float = 0.01, clip: float = 0.05)¶
Class to jitter a point cloud.
The Jitter is designed to add random noise to a point cloud. The noise is a Gaussian noise scaled by a sigma value and limited by a clip value.
- sigma = 0.01¶
- clip = 0.05¶
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the jittering to a 3D array.
- Parameters:
data (np.ndarray) – An array of shape (n, 3)
- Returns:
The jittered array of shape (n, 3).
- Return type:
np.ndarray
- class geo3d.geometry.transforms.Drop(ratio: float = 0.3)¶
Class to drop points of a point cloud.
- ratio = 0.3¶
- __call__(data: numpy.typing.NDArray[numpy.floating]) tuple[numpy.typing.NDArray[numpy.floating], numpy.typing.NDArray]¶
Apply the dropping to a 3D array.
- Parameters:
data (np.ndarray) – An array of shape (n, 3)
- Returns:
A tuple of the dropped points and their relative indices.
- Return type:
(np.ndarray, np.ndarray)
- class geo3d.geometry.transforms.Flip¶
Class to flip points between axes x to y of a point cloud.
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the flip to a 3D array.
- Parameters:
data (np.ndarray) – An array of shape (n, 3)
- Returns:
The flipped array of shape (n, 3).
- Return type:
np.ndarray
- class geo3d.geometry.transforms.Rotate(angle: float, rotation_centered: bool = False)¶
Class to rotate a point cloud around the Z-axis.
- angle¶
- rotation_centered = False¶
- __call__(data: numpy.typing.NDArray[numpy.floating]) numpy.typing.NDArray[numpy.floating]¶
Apply the rotation to a 3D array.
- Parameters:
data (np.ndarray) – An array of shape (n, 3)
- Returns:
The rotated array of shape (n, 3).
- Return type:
np.ndarray